Now with Ogre/eCAD working correctly on my system it’s time to set the pace for our work.
We have decided that we’d work adjacent to the Ogre tutorials provided officially. This would ensure that we would be working in a correct manner in regards to embedding Ogre in Qt.
Next task is to implement mouse events in the render window. This will enable us to draw entities directly on the screen using mouse as well traverse the scene.
Zoom in and zoom out will be added as well.