It’s been rough couple of days with bad health.
Right now I am trying to achieve each different draw as an actor on the stage.
It is taking a lot of my time as I am not getting what I am trying to do.
If this doesn’t go the way I want it to then I’ll fallback on my backup to just use cairo and finish the gui work as soon as possible.
Still working on adding those actors to the stage.
Although mouse events are working and I am getting the correct position as an output.
I hope I finish this real soon.
Added a canvas actor to the stage which is embedded in our drawingarea GtkWidget.
Soon entities will be drawn as actors on the canvas.
I think it’s safe to say that stage is set now. 🙂
Also thinking on how to implement the kernel part, where entities will be processed and stored in a list or a vector, in a storage space.
Decided to make use of Clutter Library for 2D drawings in Dr. Geo.
Started integrating it in the project.
Working on creating entities through this.
Well it’s really frustrating when you can’t stay on schedule for your work. My Laptop seems to disagree with me these days. My system got crashed and now it’s not even booting up. Fresh install didn’t help either.
Meanwhile I am working on getting mouse events to draw entities in the widget.
Hope to get back on track real soon.
Implemented Tabbed Document Interface(TDI) in drgeo.
New tabs are created on ‘New’ menu item click.
And the tabs are ciosed on selecting ‘Close’ menu item.
I can also add close button, i.e cross to close tab, to every tab but I think I’ll move on to creating entites and moving on to kernel part of the software.
Working on implementing Tabbed Document Interface in GTK. Done with a single tab in a notebook widget.
I’ll commit the changes by tomorrow afternoon regarding TDI along with adding and removing the tabs.
Also I may add drawing area to it.