Fighting a small fight with my system for running Ogre application in Qt made us realize that we should perform each and every step with great care and understanding.
Today we figured out why eCAD was not running on my system. It was due to dual installation of Ogre. The older version (1.7.4) was also installed on my system and this was resulting in “assertion failed errors”.
So I purged this older version of Ogre from my system and then the application ran smoothly. :)
Now we are looking into Ogre3D to see whether it supports Solid Modeling. On asking on the irc channel #ogre3d about using Ogre3D to use in a CAD software I got a reply that Ogre would be quite feasible to be used in a CAD type application.
We must look at Ogre as a pure rendering library and if we are planning on generating coordinates ourselves, it does not matter what Ogre does by default. There are ManualObjects that basically could be anything.
Also we need to know about RT^3 to ascertain whether it’d be useful for us or not.